CPHE Simulacron consists of an abstract real-time-simulation with generative sound and video elements, controlled with a specially designed user interface. The basis of CPHE Simulacron is a simulation of so called “particles” that are created over time and react to a physical simulated world.
The underlying idea of the work is to question digital technology with aesthetic concepts. Through direct interaction with the code, the systems will be forced into a feedback with it's own underlying information systems.
The project was realized in "Derivative TouchDesigner and AbletonLive"
Parzufim - Virtual Reality Experience (Work in Progress)
360° Demo-Still from upcoming Virtual Reality Setup
The Project is a dark, mystical allegory on the human condition. It consists of a Crowd Simulation in an atmospheric 3D rendered ambience.
The central idea is the creation of a highly immersive feeling through a dense environment. The viewer experiences a mechanical transformation process that is a reflection on pop cultural media, such as computer games, 3D animations and club environments.
One main aspect of the work is also the soundtrack that is produced and mixed as spatial/ambisonic surround-sound. Club sounds mix with harsh industrial sounds, filtered organic ambience and deep-dwelling drones.
Parzufim - 1.5 min. 360° Virtual Reality Experience with Spatial/Ambisonic Sound